Earth Machines Deck Breakdown

Main Deck

 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.

 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

R Rarity
Crafter Drone
R Rarity
Crafter Drone
R Rarity
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.

SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
SR Rarity
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.

 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.

 Rarity
Jointech Rex
 Rarity
Jointech Rex
 Rarity
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.

SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.

SR Rarity
Star Replacer
SR Rarity
Star Replacer
SR Rarity
Star Replacer
LIGHT 1
Star Replacer
  • ATK:

  • 200

  • DEF:

  • 1000


[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.

UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
LIGHT 7
Steel Mech Lord Mirror Innovator
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.

UR Rarity
Monster Reincarnation
UR Rarity
Monster Reincarnation
UR Rarity
Monster Reincarnation
Spell Normal
Monster Reincarnation

    [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.

     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
    Trap Normal
    Buffered Slime

      [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

       Rarity
      Forever Freeze
       Rarity
      Forever Freeze
       Rarity
      Forever Freeze
      Trap Normal
      Forever Freeze

        [REQUIREMENT] When your opponent Normal Summons a monster with 2500 or more ATK, send 1 monster from your field to the Graveyard. [EFFECT] Place that Normal Summoned monster on the bottom of the owner's Deck.

        Popular Skills

        Legend Draw (Archive Skill): 57.14%
        Jointech Charge: 42.86%
        Jointech Charge

        Need 19 UR

         Rarity
        Nail Hedgepeg3 card
         Rarity
        Ultimate Flag Beast Boltricorn1 card
         Rarity
        Ancient Gear Golem1 card
         Rarity
        Jointech Raptor3 card
         Rarity
        Jointech Rex2 card
         Rarity
        Rising Light Angel Esser3 card
        UR Rarity
        Steel Mech Lord Mirror Innovator3 card
         Rarity
        Pot of Greed1 card
         Rarity
        Compulsory Evacuation Device1 card
         Rarity
        Rice Terrace Crisis1 card

        Main: 33

         Rarity
         Rarity
        3 cardNail Hedgepeg
         Rarity
         Rarity
        3 cardNail Hedgepeg
        Nail Hedgepeg
        EARTH 2
        Nail Hedgepeg
        • ATK:

        • 800

        • DEF:

        • 900


        [REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


         Rarity
         Rarity
        1 cardUltimate Flag Beast Boltricorn
         Rarity
         Rarity
        1 cardUltimate Flag Beast Boltricorn
        Ultimate Flag Beast Boltricorn
        LIGHT 3
        Ultimate Flag Beast Boltricorn
        • ATK:

        • 1200

        • DEF:

        • 200


        [REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


         Rarity
         Rarity
        1 cardAncient Gear Golem
         Rarity
         Rarity
        1 cardAncient Gear Golem
        Ancient Gear Golem
        EARTH 8
        Ancient Gear Golem
        • ATK:

        • 3000

        • DEF:

        • 3000


        This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
        R Rarity
        3 cardAssault Cannon
         Rarity
        R Rarity
        3 cardAssault Cannon
        Assault Cannon
        LIGHT 3
        Assault Cannon
        • ATK:

        • 1200

        • DEF:

        • 600


        [REQUIREMENT] If you have 3 face-up Machine Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK/DEF until the end of this turn.


         Rarity
        SR Rarity
        3 cardJointech Leo
         Rarity
        SR Rarity
        3 cardJointech Leo
        Jointech Leo
        EARTH 4
        Jointech Leo
        • ATK:

        • 1400

        • DEF:

        • 0


        [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


         Rarity
         Rarity
        3 cardJointech Raptor
         Rarity
         Rarity
        3 cardJointech Raptor
        Jointech Raptor
        EARTH 4
        Jointech Raptor
        • ATK:

        • 800

        • DEF:

        • 1200


        [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


         Rarity
         Rarity
        2 cardJointech Rex
         Rarity
         Rarity
        2 cardJointech Rex
        Jointech Rex
        EARTH 7
        Jointech Rex
        • ATK:

        • 2500

        • DEF:

        • 1500


        [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


         Rarity
        SR Rarity
        3 cardRising Light Angel Essel
         Rarity
        SR Rarity
        3 cardRising Light Angel Essel
        Rising Light Angel Essel
        LIGHT 4
        Rising Light Angel Essel
        • ATK:

        • 1000

        • DEF:

        • 1000


        [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


         Rarity
         Rarity
        3 cardRising Light Angel Esser
         Rarity
         Rarity
        3 cardRising Light Angel Esser
        Rising Light Angel Esser
        LIGHT 4
        Rising Light Angel Esser
        • ATK:

        • 1000

        • DEF:

        • 1000


        [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


         Rarity
        UR Rarity
        3 cardSteel Mech Lord Mirror Innovator
         Rarity
        UR Rarity
        3 cardSteel Mech Lord Mirror Innovator
        Steel Mech Lord Mirror Innovator
        LIGHT 7
        Steel Mech Lord Mirror Innovator
        • ATK:

        • 2400

        • DEF:

        • 1800


        [REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


         Rarity
        SR Rarity
        1 cardUltimate Flag Beast Aim Eagle
         Rarity
        SR Rarity
        1 cardUltimate Flag Beast Aim Eagle
        Ultimate Flag Beast Aim Eagle
        LIGHT 2
        Ultimate Flag Beast Aim Eagle
        • ATK:

        • 200

        • DEF:

        • 200


        [REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.


         Rarity
        R Rarity
        2 cardBarrage of Steel
         Rarity
        R Rarity
        2 cardBarrage of Steel
        Barrage of Steel
        Spell Normal
        Barrage of Steel

          [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


           Rarity
           Rarity
          1 cardPot of Greed
           Rarity
           Rarity
          1 cardPot of Greed
          Pot of Greed
          Spell Normal
          Pot of Greed

            [REQUIREMENT] None [EFFECT] Draw 2 cards.


             Rarity
            SR Rarity
            1 cardTalismanic Seal Array
             Rarity
            SR Rarity
            1 cardTalismanic Seal Array
            Talismanic Seal Array
            Spell Normal
            Talismanic Seal Array

              [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


               Rarity
               Rarity
              1 cardCompulsory Evacuation Device
               Rarity
               Rarity
              1 cardCompulsory Evacuation Device
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


                 Rarity
                 Rarity
                1 cardRice Terrace Crisis
                 Rarity
                 Rarity
                1 cardRice Terrace Crisis
                Rice Terrace Crisis
                Trap Normal
                Rice Terrace Crisis

                  [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.


                   Rarity
                  SR Rarity
                  1 cardThe Guard
                   Rarity
                  SR Rarity
                  1 cardThe Guard
                  The Guard
                  Trap Normal
                  The Guard

                    [REQUIREMENT] When an opponent's monster declares a direct attack, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Negate the attack.



                    EARTH MACHINES Decks in RUSH DUEL SEVENS








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