Earth Machines Deck Breakdown

Main Deck

 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
 Rarity
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

R Rarity
Crafter Drone
R Rarity
Crafter Drone
R Rarity
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.

 Rarity
Imaginary Reactor
 Rarity
Imaginary Reactor
 Rarity
Imaginary Reactor
LIGHT 1
Imaginary Reactor
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.

 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
 Rarity
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.

 Rarity
Jointech Rex
 Rarity
Jointech Rex
 Rarity
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.

SR Rarity
Star Replacer
SR Rarity
Star Replacer
SR Rarity
Star Replacer
LIGHT 1
Star Replacer
  • ATK:

  • 200

  • DEF:

  • 1000


[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.

UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
LIGHT 7
Steel Mech Lord Mirror Innovator
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.

UR Rarity
Monster Reincarnation
UR Rarity
Monster Reincarnation
UR Rarity
Monster Reincarnation
Spell Normal
Monster Reincarnation

    [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.

     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
    Trap Normal
    Buffered Slime

      [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

      Popular Skills

      Legend Draw (Archive Skill): 66.67%
      Jointech Charge: 16.67%
      Jointech Stampede: 16.67%
      Jointech Stampede

      Need 28 UR

       Rarity
      Nail Hedgepeg3 card
       Rarity
      Steel Soldier Gale Vainari3 card
       Rarity
      Amusi Howling Performer2 card
       Rarity
      Ancient Gear Golem1 card
      UR Rarity
      CAN:D LIVE2 card
       Rarity
      Crusher Drone3 card
       Rarity
      Jointech Raptor3 card
       Rarity
      Jointech Rex3 card
       Rarity
      Jointech Stegosilos3 card
       Rarity
      Curse of the Rising Light3 card
       Rarity
      Hammer Shot1 card
       Rarity
      Compulsory Evacuation Device1 card

      Main: 37

       Rarity
       Rarity
      3 cardNail Hedgepeg
       Rarity
       Rarity
      3 cardNail Hedgepeg
      Nail Hedgepeg
      EARTH 2
      Nail Hedgepeg
      • ATK:

      • 800

      • DEF:

      • 900


      [REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


       Rarity
       Rarity
      3 cardSteel Soldier Gale Vainari
       Rarity
       Rarity
      3 cardSteel Soldier Gale Vainari
      Steel Soldier Gale Vainari
      EARTH 3
      Steel Soldier Gale Vainari
      • ATK:

      • 1200

      • DEF:

      • 1000


      [REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


       Rarity
      R Rarity
      1 cardAmabear Lilith
       Rarity
      R Rarity
      1 cardAmabear Lilith
      Amabear Lilith
      DARK 4
      Amabear Lilith
      • ATK:

      • 2000

      • DEF:

      • 1500


      "Ama Lilith" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Return 1 monster from your opponent's field to the owner's hand. Then, your opponent can Special Summon 1 monster from their hand to their field in face-up Attack Position.


       Rarity
       Rarity
      2 cardAmusi Howling Performer
       Rarity
       Rarity
      2 cardAmusi Howling Performer
      Amusi Howling Performer
      FIRE 7
      Amusi Howling Performer
      • ATK:

      • 2500

      • DEF:

      • 1700


      "Amusi Performer" + "Howlingbird" [REQUIREMENT] Place 1 "Amusi Performer" or "Howlingbird" from your Graveyard on the bottom of the Deck. [EFFECT] Inflict 800 damage to your opponent.


       Rarity
       Rarity
      1 cardAncient Gear Golem
       Rarity
       Rarity
      1 cardAncient Gear Golem
      Ancient Gear Golem
      EARTH 8
      Ancient Gear Golem
      • ATK:

      • 3000

      • DEF:

      • 3000


      This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


       Rarity
      SR Rarity
      2 cardCAN:D ALL
       Rarity
      SR Rarity
      2 cardCAN:D ALL
      CAN:D ALL
      LIGHT 4
      CAN:D ALL
      • ATK:

      • 2000

      • DEF:

      • 1500


      "CAN:D" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Special Summon 1 Level 6 or lower Psychic Type monster from your Graveyard face-up to your field.


       Rarity
      UR Rarity
      2 cardCAN:D LIVE
       Rarity
      UR Rarity
      2 cardCAN:D LIVE
      CAN:D LIVE
      LIGHT 9
      CAN:D LIVE
      • ATK:

      • 2800

      • DEF:

      • 2400


      "CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.


       Rarity
      R Rarity
      3 cardCrafter Drone
       Rarity
      R Rarity
      3 cardCrafter Drone
      Crafter Drone
      EARTH 3
      Crafter Drone
      • ATK:

      • 1000

      • DEF:

      • 0


      [REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


       Rarity
       Rarity
      3 cardCrusher Drone
       Rarity
       Rarity
      3 cardCrusher Drone
      Crusher Drone
      EARTH 4
      Crusher Drone
      • ATK:

      • 1200

      • DEF:

      • 200


      [REQUIREMENT] If you have another face-up EARTH Attribute Machine Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn.


       Rarity
      SR Rarity
      3 cardJointech Leo
       Rarity
      SR Rarity
      3 cardJointech Leo
      Jointech Leo
      EARTH 4
      Jointech Leo
      • ATK:

      • 1400

      • DEF:

      • 0


      [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


       Rarity
       Rarity
      3 cardJointech Raptor
       Rarity
       Rarity
      3 cardJointech Raptor
      Jointech Raptor
      EARTH 4
      Jointech Raptor
      • ATK:

      • 800

      • DEF:

      • 1200


      [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


       Rarity
       Rarity
      3 cardJointech Rex
       Rarity
       Rarity
      3 cardJointech Rex
      Jointech Rex
      EARTH 7
      Jointech Rex
      • ATK:

      • 2500

      • DEF:

      • 1500


      [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


       Rarity
       Rarity
      3 cardJointech Stegosilos
       Rarity
       Rarity
      3 cardJointech Stegosilos
      Jointech Stegosilos
      EARTH 7
      Jointech Stegosilos
      • ATK:

      • 2500

      • DEF:

      • 1500


      [REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].


       Rarity
       Rarity
      3 cardCurse of the Rising Light
       Rarity
       Rarity
      3 cardCurse of the Rising Light
      Curse of the Rising Light
      Spell Normal
      Curse of the Rising Light

        [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


         Rarity
         Rarity
        1 cardHammer Shot
         Rarity
         Rarity
        1 cardHammer Shot
        Hammer Shot
        Spell Normal
        Hammer Shot

          [REQUIREMENT] None [EFFECT] Destroy 1 Attack Position monster with the highest ATK on the field.


           Rarity
           Rarity
          1 cardCompulsory Evacuation Device
           Rarity
           Rarity
          1 cardCompulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.



            EARTH MACHINES Decks in RUSH DUEL SEVENS








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